public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(senderId); writer.WriteUTF(senderName); writer.WriteInt(senderAccountId); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarShort(challengeId); writer.WriteInt(targetId); writer.WriteVarInt(xpBonus); writer.WriteVarInt(dropBonus); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteByte(guildLevel); writer.WriteByte(nbMembers); writer.WriteBoolean(enabled); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarInt(symbioteUID); writer.WriteByte(symbiotePos); writer.WriteVarInt(hostUID); writer.WriteByte(hostPos); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(targetId); writer.WriteShort(startCellId); writer.WriteShort(endCellId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteVarShort(days); writer.WriteSByte(hours); writer.WriteSByte(minutes); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteUTF(uid); writer.WriteVarShort(figure); writer.WriteVarShort(pedestal); writer.WriteBoolean(bound); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteVarInt(allianceId); writer.WriteVarShort(nbGuilds); writer.WriteVarShort(nbMembers); writer.WriteVarShort(nbSubarea); }
public override void Serialize(BigEndianWriter writer) { writer.WriteShort(fightId); writer.WriteSByte(teamId); writer.WriteSByte(option); writer.WriteBoolean(state); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(name); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteUTF(liberator); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteShort(humanoidInfo.TypeId); humanoidInfo.Serialize(writer); writer.WriteInt(accountId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(deathState); writer.WriteVarShort(deathCount); writer.WriteByte(deathMaxLevel); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(areaId); writer.WriteSByte(atLeastNbMount); writer.WriteSByte(atLeastNbMachine); writer.WriteVarInt(maxPrice); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(casterId); writer.WriteVarShort(targetCellId); writer.WriteVarShort(spellId); writer.WriteSByte(spellLevel); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(contextualId); look.Serialize(writer); writer.WriteShort(disposition.TypeId); disposition.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(playerState); writer.WriteVarShort(lastConnection); writer.WriteInt(achievementPoints); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarInt(entityId); writer.WriteVarInt(elemId); writer.WriteVarShort(skillId); writer.WriteVarShort(duration); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarShort(msgId); writer.WriteInt(timeStamp); writer.WriteUTF(owner); writer.WriteVarShort(objectGenericId); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarShort(subAreaId); writer.WriteVarShort(fightId); writer.WriteShort(defender.TypeId); defender.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarLong(mountUid); writer.WriteSByte(mountLocation); writer.WriteVarInt(mountFoodUid); writer.WriteVarInt(quantity); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarInt(memberId); writer.WriteVarShort(rank); writer.WriteSByte(experienceGivenPercent); writer.WriteVarInt(rights); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(companionGenericId); writer.WriteByte(level); writer.WriteInt(masterId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteVarShort(firstNameId); writer.WriteVarShort(lastNameId); writer.WriteByte(level); }
public void Init(AccountUC account) { int skillUID = 0; foreach (InteractiveElementSkill skill in account.Safe.enabledSkills) { if (skill.skillId == 104) { skillUID = skill.skillInstanceUid; break; } } InteractiveUseRequestMessage interactiveUseRequestMessage = new InteractiveUseRequestMessage( account.Safe.elementId, skillUID); using (BigEndianWriter writer = new BigEndianWriter()) { interactiveUseRequestMessage.Serialize(writer); writer.Content = account.HumanCheck.hash_function(writer.Content); MessagePackaging messagePackaging = new MessagePackaging(writer); messagePackaging.Pack((int)interactiveUseRequestMessage.ProtocolID); account.SocketManager.Send(messagePackaging.Writer.Content); account.LastPacketID.Clear(); if (account.DebugMode.Checked) account.Log(new BlueSheep.Interface.Text.DebugTextInformation("[SND] 5001 (InteractiveUseRequestMessage)"), 0); } }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteByte(position); writer.WriteInt(spellId); writer.WriteSByte(spellLevel); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteByte(level); guildInfo.Serialize(writer); writer.WriteInt(experienceForGuild); }
public override void Serialize(BigEndianWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, canChangeName); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, canChangeEmblem); writer.WriteByte(flag1); }
public override void Serialize(BigEndianWriter writer) { writer.WriteBoolean(hireOrFire); basicInfos.Serialize(writer); writer.WriteVarInt(playerId); writer.WriteUTF(playerName); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarInt(requestId); writer.WriteUTF(playerName); writer.WriteVarInt(playerId); look.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(targetId); writer.WriteVarShort(loss); writer.WriteVarShort(permanentDamages); }