public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(senderId); writer.WriteUTF(senderName); writer.WriteInt(senderAccountId); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(memberId); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteVarShort(subAreaId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(arg1); writer.WriteInt(arg2); writer.WriteInt(arg3); writer.WriteShort(delay); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUShort((ushort)ids.Length); foreach (var entry in ids) { writer.WriteInt(entry); } writer.WriteUShort((ushort)deadsIds.Length); foreach (var entry in deadsIds) { writer.WriteInt(entry); } }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(casterId); writer.WriteVarShort(targetCellId); writer.WriteVarShort(spellId); writer.WriteSByte(spellLevel); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(targetId); writer.WriteVarShort(loss); writer.WriteVarShort(permanentDamages); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteVarShort(actionId); writer.WriteInt(sourceId); writer.WriteShort(effect.TypeId); effect.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(mountId); writer.WriteDouble(date); writer.WriteVarShort(modelId); }
public override void Serialize(BigEndianWriter writer) { writer.WriteSByte(channel); writer.WriteUTF(content); writer.WriteInt(timestamp); writer.WriteUTF(fingerprint); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(targetId); writer.WriteVarShort(spellId); writer.WriteVarShort(value); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(fightId); writer.WriteVarInt(sourceId); writer.WriteVarInt(targetId); writer.WriteBoolean(accept); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(areaId); writer.WriteSByte(atLeastNbMount); writer.WriteSByte(atLeastNbMachine); writer.WriteVarInt(maxPrice); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteShort(humanoidInfo.TypeId); humanoidInfo.Serialize(writer); writer.WriteInt(accountId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(playerState); writer.WriteVarShort(lastConnection); writer.WriteInt(achievementPoints); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarShort(msgId); writer.WriteInt(timeStamp); writer.WriteUTF(owner); writer.WriteVarShort(objectGenericId); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(itemUID); writer.WriteInt(objGenericId); writer.WriteUShort((ushort)effects.Length); foreach (var entry in effects) { writer.WriteShort(entry.TypeId); entry.Serialize(writer); } writer.WriteUShort((ushort)prices.Length); foreach (var entry in prices) { writer.WriteVarInt(entry); } }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteByte(level); guildInfo.Serialize(writer); writer.WriteInt(experienceForGuild); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteVarShort(cellId); writer.WriteSByte(zoneSize); writer.WriteInt(cellColor); writer.WriteSByte(cellsType); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteByte(position); writer.WriteInt(spellId); writer.WriteSByte(spellLevel); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarShort(challengeId); writer.WriteInt(targetId); writer.WriteVarInt(xpBonus); writer.WriteVarInt(dropBonus); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(contextualId); look.Serialize(writer); writer.WriteShort(disposition.TypeId); disposition.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(targetId); writer.WriteShort(startCellId); writer.WriteShort(endCellId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(companionGenericId); writer.WriteByte(level); writer.WriteInt(masterId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteShort(identification.TypeId); identification.Serialize(writer); writer.WriteByte(guildLevel); writer.WriteInt(taxCollectorAttack); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(accountId); writer.WriteBoolean(tutorialAvailable); writer.WriteUShort(breedsVisible); writer.WriteUShort(breedsAvailable); writer.WriteSByte(status); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(requestId); writer.WriteVarInt(requesterId); writer.WriteVarShort(requesterCellId); writer.WriteVarInt(requestedId); writer.WriteVarShort(requestedCellId); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(masterId); writer.WriteInt(slaveId); writer.WriteUShort((ushort)slaveSpells.Length); foreach (var entry in slaveSpells) { entry.Serialize(writer); } slaveStats.Serialize(writer); writer.WriteUShort((ushort)shortcuts.Length); foreach (var entry in shortcuts) { writer.WriteShort(entry.TypeId); entry.Serialize(writer); } }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(targetId); writer.WriteShort(destinationCellId); writer.WriteSByte(critical); writer.WriteBoolean(silentCast); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteSByte(teamId); writer.WriteInt(leaderId); writer.WriteSByte(teamSide); writer.WriteSByte(teamTypeId); writer.WriteSByte(nbWaves); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(elementId); writer.WriteInt(elementTypeId); writer.WriteUShort((ushort)enabledSkills.Length); foreach (var entry in enabledSkills) { writer.WriteShort(entry.TypeId); entry.Serialize(writer); } writer.WriteUShort((ushort)disabledSkills.Length); foreach (var entry in disabledSkills) { writer.WriteShort(entry.TypeId); entry.Serialize(writer); } }