public void Retry() { if (Advertisement.IsReady("rewardedVideo")) { clickedRetry = true; died1time = true; totalbal2try = totalbalcur; Advertisement.Show("rewardedVideo"); GameObject[] enemies = GameObject.FindGameObjectsWithTag("Death"); foreach (GameObject enemy in enemies) { GameObject.Destroy(enemy); } deathpanel.SetActive(false); isDead = false; clickTocontinue_.SetActive(true); enem.timescale(); } }