示例#1
0
    public void createEnemy()
    {
        GameObject e = Instantiate(enemy,
                                   new Vector2(transform.position.x,
                                               transform.position.y - 1.0f),
                                   Quaternion.identity);
        enemyController enemyController = e.GetComponent <enemyController> ();

        enemyController.go(xSpeed, ySpeed);
    }