示例#1
0
 public void setup(
     ObjectActor subject, ObjectInteractable source,
     string name, string desc, float duration, float damage
     )
 {
     this.subject          = subject; // order passed in.
     this.source           = source;
     skillName             = name;
     briefSkillDescription = desc;
     this.duration         = duration;
     this.damage           = damage;
     setEnd(duration);
     obs = subject.gameObject.AddComponent <FloatAdjuster>();
     obs.setupObserver(addDamage);
     subject.rawDamageSubscribe(obs);
     instanceList = new List <GameObject>();
 }