示例#1
0
 public void setup(
     ObjectActor subject, ObjectInteractable source,
     string name, string desc, float duration, float value
     )
 {
     this.subject          = subject; // order passed in.
     this.source           = source;
     skillName             = name;
     briefSkillDescription = desc;
     this.duration         = duration;
     this.value            = value;
     setEnd(duration);
     obs1 = subject.gameObject.AddComponent <FloatAdjuster>();
     obs1.setupObserver(subtractDamage);
     subject.piercingDamageSubscribe(obs1);
     obs2 = subject.gameObject.AddComponent <FloatAdjuster>();
     obs2.setupObserver(subtractDamage);
     subject.bludgeoningDamageSubscribe(obs2);
     obs3 = subject.gameObject.AddComponent <FloatAdjuster>();
     obs3.setupObserver(subtractDamage);
     subject.slashingDamageSubscribe(obs3);
     instanceList = new List <GameObject>();
 }