示例#1
0
 public void setQueue(ObjectActor target)
 {
     unsetQueue();
     this.target = target;
     skills      = target.getDereferencedSkillQueue();
     displaying  = skills.Count;
     for (int i = 0; i < skills.Count; i++)
     {
         buttons[i].SetActive(true);
     }
     displayQueue();
     setup();
 }