protected void AddLocalizedGameString(Emoticon emoticon)
        {
            GameStringWriter.AddEmoticonName(emoticon.Id, emoticon.Name);
            GameStringWriter.AddEmoticonDescription(emoticon.Id, GetTooltip(emoticon.Description, FileOutputOptions.DescriptionType));

            if (emoticon.LocalizedAliases != null && emoticon.LocalizedAliases.Any())
            {
                GameStringWriter.AddEmoticonAlias(emoticon.Id, string.Join(" ", emoticon.LocalizedAliases));
            }

            if (emoticon.SearchTexts != null && emoticon.SearchTexts.Any())
            {
                GameStringWriter.AddEmoticonSearchText(emoticon.Id, string.Join(' ', emoticon.SearchTexts));
            }
        }