protected void AddLocalizedGameString(Emoticon emoticon) { GameStringWriter.AddEmoticonName(emoticon.Id, emoticon.Name); GameStringWriter.AddEmoticonDescription(emoticon.Id, GetTooltip(emoticon.Description, FileOutputOptions.DescriptionType)); if (emoticon.LocalizedAliases != null && emoticon.LocalizedAliases.Any()) { GameStringWriter.AddEmoticonAlias(emoticon.Id, string.Join(" ", emoticon.LocalizedAliases)); } if (emoticon.SearchTexts != null && emoticon.SearchTexts.Any()) { GameStringWriter.AddEmoticonSearchText(emoticon.Id, string.Join(' ', emoticon.SearchTexts)); } }