protected void AddLocalizedGameString(HeroSkin heroSkin) { GameStringWriter.AddHeroSkinName(heroSkin.Id, heroSkin.Name); GameStringWriter.AddHeroSkinSortName(heroSkin.Id, heroSkin.SortName); if (heroSkin.InfoText != null) { GameStringWriter.AddHeroSkinInfoText(heroSkin.Id, GetTooltip(heroSkin.InfoText, FileOutputOptions.DescriptionType)); } GameStringWriter.AddHeroSkinSearchText(heroSkin.Id, heroSkin.SearchText); }