protected void AddLocalizedGameString(HeroSkin heroSkin)
        {
            GameStringWriter.AddHeroSkinName(heroSkin.Id, heroSkin.Name);
            GameStringWriter.AddHeroSkinSortName(heroSkin.Id, heroSkin.SortName);

            if (heroSkin.InfoText != null)
            {
                GameStringWriter.AddHeroSkinInfoText(heroSkin.Id, GetTooltip(heroSkin.InfoText, FileOutputOptions.DescriptionType));
            }

            GameStringWriter.AddHeroSkinSearchText(heroSkin.Id, heroSkin.SearchText);
        }