protected void AddLocalizedGameString(Mount mount) { GameStringWriter.AddMountName(mount.Id, mount.Name); GameStringWriter.AddMountSortName(mount.Id, mount.SortName); if (mount.InfoText != null) { GameStringWriter.AddMountInfoText(mount.Id, GetTooltip(mount.InfoText, FileOutputOptions.DescriptionType)); } GameStringWriter.AddMountSearchText(mount.Id, mount.SearchText); }