protected void AddLocalizedGameString(Announcer announcer) { GameStringWriter.AddAnnouncerName(announcer.Id, announcer.Name); GameStringWriter.AddAnnouncerSortName(announcer.Id, announcer.SortName); if (announcer.Description != null) { GameStringWriter.AddAnnouncerDescription(announcer.Id, GetTooltip(announcer.Description, FileOutputOptions.DescriptionType)); } }