protected void AddLocalizedGameString(Announcer announcer)
        {
            GameStringWriter.AddAnnouncerName(announcer.Id, announcer.Name);
            GameStringWriter.AddAnnouncerSortName(announcer.Id, announcer.SortName);

            if (announcer.Description != null)
            {
                GameStringWriter.AddAnnouncerDescription(announcer.Id, GetTooltip(announcer.Description, FileOutputOptions.DescriptionType));
            }
        }