示例#1
0
    void OnMouseUp()
    {
        if (MyGameManager.gamestate != GameState.Play)
        {
            return;
        }
        bHoldBall = false;
        // we test lifted position
        Vector3 temppos = MyGameManager.CheckNewPosition(PickedPos, I, J, Key);

        if (temppos.x > -90f)
        {
            targetPos   = temppos;
            targetPos.y = Zelev;
        }
        //PickedPos.y = Zelev;
        StartCoroutine(DropPawn());

        if (MyGameManager.IsGameOver())
        {
            label.text = "GAME OVER!!";
        }
    }