public IEnumerator LaunchBall() { if (endDragPosition.x < -1) { FindObjectOfType <AudioManager>().Play("luandaSpeak"); FindObjectOfType <AudioManager>().Play("throwRock"); GameObject pooledPickup = ObstaclePooler.Instance.GetPooledObject2(); pooledPickup.transform.position = spawnpoint.position; pooledPickup.transform.rotation = spawnpoint.rotation; pooledPickup.SetActive(true); //pooledPickup = Instantiate(kunai, spawnpoint.position, spawnpoint.rotation) as GameObject; Rigidbody2D rigidbody2D = pooledPickup.GetComponent <Rigidbody2D>(); rigidbody2D.AddForce(-endDragPosition * speed, ForceMode2D.Impulse); Vector3 camerTarget = pooledPickup.transform.position; if (!manager.CheckIfWithinScreenLimits(camerTarget)) { Vector3 offsetFromCamPosition = Vector3.zero; offsetFromCamPosition = camerTarget - Camera.main.transform.position; pooledPickup.SetActive(false); } yield return(new WaitForSeconds(1f)); } endDragPosition = new Vector3(0f, 0f, 0); }
// Update is called once per frame private void Update() { Vector3 camerTarget = transform.position; if (!manager.CheckIfWithinScreenLimits(camerTarget)) { Vector3 offsetFromCamPosition = Vector3.zero; offsetFromCamPosition = camerTarget - Camera.main.transform.position; Destroy(); } if (transform.position.y < 1.5) { rb2D.drag = 0.5f; } else if (transform.position.y > 1.5) { rb2D.drag = 1f; } if (transform.position.y > 3.2) { rb2D.drag = 1.5f; } }