protected override void Initialize() { base.Initialize(); IsMouseVisible = true; Window.Title = "Cartel Game"; graphics.PreferredBackBufferWidth = GraphicsDevice.DisplayMode.Width; graphics.PreferredBackBufferHeight = GraphicsDevice.DisplayMode.Height; //graphics.IsFullScreen = true; graphics.ApplyChanges(); var control = System.Windows.Forms.Control.FromHandle(Window.Handle); var form = control.FindForm(); form.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; form.WindowState = System.Windows.Forms.FormWindowState.Maximized; world = new World(100, 100); jobManager = new JobManager(world); world.SetJobManager(jobManager); viewportManager = new ViewportManager(GraphicsDevice.Viewport, world); worldRenderer = new WorldRenderer(world, viewportManager, GraphicsDevice); guiManager = new GUIManager(world, viewportManager, GraphicsDevice); fpsManager = new FPSManager(); guiManager.AddTask("Build Walls", InputTask.BlueprintFactory(InputMode.Line, cell => new Wall(cell))); guiManager.AddTask("Build Floors", InputTask.BlueprintFactory(InputMode.Area, cell => new Floor(cell, FloorType.Concrete))); guiManager.AddTask("Build Light", InputTask.BlueprintFactory(InputMode.Single, cell => new Light(cell))); guiManager.AddTask("Spawn Worker", InputTask.PawnFactory(PawnType.Worker)); guiManager.AddTask("Spawn Gardener", InputTask.PawnFactory(PawnType.Gardener)); guiManager.AddTask("Add Concrete", InputTask.SoftObjectFactory(SoftObjectType.Concrete, 45)); guiManager.AddTask("Create GrowZone", InputTask.ZoneFactory(() => { return(new GrowZone(PlantType.Indica)); })); ObjectInfo benchInfo = new ObjectInfo(ObjectType.Bench, new Point(2, 1)); guiManager.AddTask("Create HardObject", InputTask.BlueprintFactory(InputMode.Single, cell => new HardObject(benchInfo, cell))); guiManager.AddTask("Bulldoze", InputTask.BulldozeFactory()); }