示例#1
0
文件: HangUp.cs 项目: Sl1zerin/test
 void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag == "Helpers")
     {
         characterInput.OnCanUpHang(true);
         characterInput.OnUpHangTransform(other.transform);
         characterInput.OnUpHangPosition(other.GetComponent <HangHelpers> ().Positionhelperst);
     }
 }