示例#1
0
 // OnStateUpdate is called on each Update frame between OnStateEnter and OnStateExit callbacks
 override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     //Debug.Log("Estoy cayendo");
     charMB.inputData.UpdateInputs();
     charMB.GetInputData();
     charMB.CheckJump();
     charMB.UpdateAnimatorParameters();
     MoveCharacter();
 }