public void Set_TestIntList() { GDEDataManager.SetIntList(_key, TestIntListKey, TestIntList); }
public void Set_int_list_field() { GDEDataManager.SetIntList(_key + "_" + int_list_fieldKey, int_list_field); }
public void Set_seatUnlocked() { GDEDataManager.SetIntList(_key, seatUnlockedKey, seatUnlocked); }
public void Set_RD_List() { GDEDataManager.SetIntList(_key, RD_ListKey, RD_List); }
public void Set_UseTeamId() { GDEDataManager.SetIntList(_key, UseTeamIdKey, UseTeamId); }
public void Set_bossKeyUsed() { GDEDataManager.SetIntList(_key, bossKeyUsedKey, bossKeyUsed); }
public void Set_bossKeys() { GDEDataManager.SetIntList(_key, bossKeysKey, bossKeys); }
public void Set_temple_caster() { GDEDataManager.SetIntList(_key, temple_casterKey, temple_caster); }
public void Set_temple_priest() { GDEDataManager.SetIntList(_key, temple_priestKey, temple_priest); }