Пример #1
0
        public override void LoadFromSavedData(string dataKey)
        {
            _key = dataKey;

            b   = GDEDataManager.GetBoolTwoDList(_key + "_" + bKey, b);
            i   = GDEDataManager.GetIntTwoDList(_key + "_" + iKey, i);
            f   = GDEDataManager.GetFloatTwoDList(_key + "_" + fKey, f);
            s   = GDEDataManager.GetStringTwoDList(_key + "_" + sKey, s);
            v2  = GDEDataManager.GetVector2TwoDList(_key + "_" + v2Key, v2);
            v3  = GDEDataManager.GetVector3TwoDList(_key + "_" + v3Key, v3);
            v4  = GDEDataManager.GetVector4TwoDList(_key + "_" + v4Key, v4);
            c   = GDEDataManager.GetColorTwoDList(_key + "_" + cKey, c);
            go  = GDEDataManager.GetGameObjectTwoDList(_key + "_" + goKey, go);
            tex = GDEDataManager.GetTexture2DTwoDList(_key + "_" + texKey, tex);
            mat = GDEDataManager.GetMaterialTwoDList(_key + "_" + matKey, mat);
            aud = GDEDataManager.GetAudioClipTwoDList(_key + "_" + audKey, aud);

            cus = GDEDataManager.GetCustomTwoDList(_key + "_" + cusKey, cus);
        }