private static int ITweenValueTo(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 7); GameObject gameObject = (GameObject)ToLua.CheckUnityObject(L, 1, typeof(GameObject)); float from = (float)LuaDLL.luaL_checknumber(L, 2); float to = (float)LuaDLL.luaL_checknumber(L, 3); float time = (float)LuaDLL.luaL_checknumber(L, 4); string type = ToLua.CheckString(L, 5); LuaFunction onUpdate = ToLua.CheckLuaFunction(L, 6); LuaFunction onComplete = ToLua.CheckLuaFunction(L, 7); TweenUtil.ITweenValueTo(gameObject, from, to, time, type, onUpdate, onComplete); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }