public override void OnActive(object param) { Text.text = (string)param; TweenUtil.FadeCanvasGroup(CanvasGroup, 0, 1, TweenType.OutSine, 0.1f, () => { Runner.Delay(0.5f, true, () => { TweenUtil.FadeCanvasGroup(CanvasGroup, 1, 0, TweenType.InSine, 0.8f, () => { UIManager.Instance.HideElement <NotifyTextElement>(); }); }); }); }