private void OnEnable() { switch (tweenType) { case TweenType.TWEEN_POSITION: TweenUtil.TweenPosition(this.transform, TargetVector, tweenTime); break; case TweenType.TWEEN_SIZE: TweenUtil.TweenSize(this.transform, TargetVector.x, tweenTime); break; } }
public void JumpTo(Vector3 targetPos) { TweenUtil.TweenPosition(transform, targetPos); }