public virtual void hideCharacter() { TweenUtil.HideObjectTop(containerCharacter); InputSystem.Instance.currentDraggableUIGameObject = null; }
public void HidePanelDefault() { TweenUtil.HideObjectTop(contentPanelDefault); }
public virtual void AnimateOutTop(GameObject go, float time = .3f, float delay = 0f, bool fade = true) { TweenUtil.HideObjectTop(go, TweenCoord.local, fade, time, delay); }