private static int ITweenValueTo(IntPtr L)
    {
        int result;

        try
        {
            ToLua.CheckArgsCount(L, 7);
            GameObject  gameObject = (GameObject)ToLua.CheckUnityObject(L, 1, typeof(GameObject));
            float       from       = (float)LuaDLL.luaL_checknumber(L, 2);
            float       to         = (float)LuaDLL.luaL_checknumber(L, 3);
            float       time       = (float)LuaDLL.luaL_checknumber(L, 4);
            string      type       = ToLua.CheckString(L, 5);
            LuaFunction onUpdate   = ToLua.CheckLuaFunction(L, 6);
            LuaFunction onComplete = ToLua.CheckLuaFunction(L, 7);
            TweenUtil.ITweenValueTo(gameObject, from, to, time, type, onUpdate, onComplete);
            result = 0;
        }
        catch (Exception e)
        {
            result = LuaDLL.toluaL_exception(L, e, null);
        }
        return(result);
    }