private void OnEnable() { switch (tweenType) { case TweenType.TWEEN_POSITION: TweenUtil.TweenPosition(this.transform, TargetVector, tweenTime); break; case TweenType.TWEEN_SIZE: TweenUtil.TweenSize(this.transform, TargetVector.x, tweenTime); break; } }
void EntryShow() { TweenUtil.TweenRotate(transform, transform.rotation.eulerAngles.z + 720f + 45f); TweenUtil.TweenSize(transform, 0.75f); }
void StartChoreography() { TweenUtil.TweenSize(transform, 50f, 1.75f); TweenUtil.TweenAlpha(transform, 88, 1.75f); }