public void PanelAppContentStatesBack() { TweenUtil.HideObjectRight(contentPanelAppContentState); TweenUtil.ShowObjectLeft(contentPanelDefault); currentState = UIAppPanelContentState.DEFAULT; ////AppViewerUIPanelOverlays.Instance.HidePanelBackButton(); }
public virtual void ShowBackButtonObject() { if (backObject != null) { backerObject.Show(); TweenUtil.ShowObjectLeft(backObject); //UITweenerUtil.MoveTo(backObject, // UITweener.Method.EaseInOut, UITweener.Style.Once, .3f, .3f, Vector3.zero); //UITweenerUtil.FadeTo(backObject, // UITweener.Method.EaseInOut, UITweener.Style.Once, 1f, .3f, 1f); foreach (Transform t in backObject.transform) { TweenUtil.FadeToObject(t.gameObject, 1f, 1f); //UITweenerUtil.FadeTo(t.gameObject, // UITweener.Method.EaseInOut, UITweener.Style.Once, 1f, .3f, 1f); } } }
public void PanelAppContentStatesDetailBack() { TweenUtil.HideObjectRight(contentPanelAppContentStateDetail); TweenUtil.ShowObjectLeft(contentPanelAppContentState); currentState = UIAppPanelContentState.APP_CONTENT_STATE; }
public virtual void AnimateInLeft(GameObject go, float time = .5f, float delay = .5f, bool fade = true) { TweenUtil.ShowObjectLeft(go, TweenCoord.local, fade, time, delay); }