public void SetUp()
		{
			GameInfo gameInfo = new GameInfo();
			gameInfo.Mock();
			this.Manager = new ScreensManager(gameInfo);

			this.Screen1 = new Mock<Screen>("Screen1", ScreenType.Fullscreen);
			this.Screen1.Setup(s => s.OnInit());
			this.Screen1.Setup(s => s.OnDeinit());

			this.Screen2 = new Mock<Screen>("Screen2", ScreenType.Popup);
			this.Screen2.Setup(s => s.OnInit());
			this.Screen2.Setup(s => s.OnDeinit());

			this.Screen3 = new Mock<Screen>("Screen3", ScreenType.Normal);
			this.Screen3.Setup(s => s.OnInit());
			this.Screen3.Setup(s => s.OnDeinit());

			this.Screen4 = new Mock<Screen>("Screen4", ScreenType.Normal);
			this.Screen4.Setup(s => s.OnInit());
			this.Screen4.Setup(s => s.OnDeinit());

			this.Manager.Add(this.Screen1.Object);
			this.Manager.Add(this.Screen2.Object);
			this.Manager.Add(this.Screen3.Object);
			this.Manager.Add(this.Screen4.Object);

			this.ScreensList = new IScreen[]
			{
				this.Screen1.Object,
				this.Screen2.Object,
				this.Screen3.Object,
				this.Screen4.Object
			};
		}
		public void SetUp()
		{
			GameInfo gameInfo = new GameInfo();
			gameInfo.Mock();
			this.Container = new Container(gameInfo);

			this.Panel = new Panel();
			this.Panel.Id = "Panel";

			this.Control1 = new Mock<Control>("Control1");
			this.Control1.SetupAllProperties();

			this.Control2 = new Mock<Control>("Control2");
			this.Control2.SetupAllProperties();
			this.Control2.Object.Visible = true;

			this.Container.Root.Controls.Add(this.Panel);
			this.Panel.Controls.Add(this.Control1.Object);
			this.Panel.Controls.Add(this.Control2.Object);
		}