// Simple function to pick a winner string PickWinner(string data) { GameInfo game = GameInfo.CreateFromJSON(data); // check for null object (bad json) Debug.Log(game.homeTeam); Debug.Log(game.awayTeam); game.homeScore = 0; game.awayScore = 0; do { game.homeScore = Random.Range(0, 6); game.awayScore = Random.Range(0, 6); } while (game.homeScore == game.awayScore); if (game.homeScore > game.awayScore) { game.winner = game.homeTeam; } else { game.winner = game.awayTeam; } Debug.Log("done"); return(game.ToJson()); }
IEnumerator getData(string url) { WWW www = new WWW(url); yield return(www); string json = www.text.ToString(); GameInfo data = GameInfo.CreateFromJSON(json); UpdateData = data; _version = data.version; _totalRound = data.totalRound; completeLoad = true; }
public void stageGameInfo(string json) { UpdateData = GameInfo.CreateFromJSON(json); _version = UpdateData.version; _totalRound = UpdateData.totalRound; }