Exemplo n.º 1
0
    public void PullDownButtonPressed()
    {
        //CurrentGameState = GameState.Wait;

        MainBall.DropBall();
        BallLandedOnGround(0);

        List <BallIdentifier> powerUpBallsInScene = pooledExtraBalls.GetAllActiveObjects();

        for (int i = 0; i < powerUpBallsInScene.Count; i++)
        {
            DropBall(powerUpBallsInScene[i]);
        }

        AllBallsLanded();
    }