GetAllCurves() 개인적인 메소드

private GetAllCurves ( AnimationClip clip ) : UnityEditor.AnimationClipCurveData[]
clip UnityEngine.AnimationClip
리턴 UnityEditor.AnimationClipCurveData[]
예제 #1
0
        public static AnimationClipCurveData[] GetAllCurves(AnimationClip clip)
        {
            bool includeCurveData = true;

            return(AnimationUtility.GetAllCurves(clip, includeCurveData));
        }