GetEditorCurveValueType() 공개 정적인 메소드

public static GetEditorCurveValueType ( GameObject root, EditorCurveBinding binding ) : Type
root UnityEngine.GameObject
binding EditorCurveBinding
리턴 System.Type
예제 #1
0
 private bool CheckIfPropertyExists(EditorCurveBinding data)
 {
     return(AnimationUtility.GetEditorCurveValueType(this.animatedObject, data) != null);
 }