INTERNAL_CALL_GetEditorCurve() 개인적인 메소드

private INTERNAL_CALL_GetEditorCurve ( AnimationClip clip, EditorCurveBinding &binding ) : AnimationCurve
clip UnityEngine.AnimationClip
binding EditorCurveBinding
리턴 UnityEngine.AnimationCurve
예제 #1
0
 public static AnimationCurve GetEditorCurve(AnimationClip clip, EditorCurveBinding binding)
 {
     return(AnimationUtility.INTERNAL_CALL_GetEditorCurve(clip, ref binding));
 }