INTERNAL_CALL_Internal_SetEditorCurve() 개인적인 메소드

private INTERNAL_CALL_Internal_SetEditorCurve ( AnimationClip clip, EditorCurveBinding &binding, AnimationCurve curve ) : void
clip AnimationClip
binding EditorCurveBinding
curve AnimationCurve
리턴 void
예제 #1
0
 private static void Internal_SetEditorCurve(AnimationClip clip, EditorCurveBinding binding, AnimationCurve curve)
 {
     AnimationUtility.INTERNAL_CALL_Internal_SetEditorCurve(clip, ref binding, curve);
 }