예제 #1
0
    private void OnTriggerEnter2D(Collider2D collision)//아이템 트리거에 접촉
    {
        if (collision.gameObject.tag != "breedItem")
        {
            return;
        }
        stageM.BreedBall(Random.Range(breedNumMin, breedNumMax + 1), rgb.position, rgb.velocity.normalized, firstSpeed, collider.radius);
        stageM.UnregisterGrid((Vector2)collision.gameObject.transform.position);

        Destroy(collision.gameObject);//breedItem삭제
    }