예제 #1
0
    // Start is called before the first frame update
    void Start()
    {
        GameObject ob_stageManager = GameObject.Find("StageManager");

        stageManager = ob_stageManager.GetComponent <StageManager>();

        capsuleCollider = GetComponent <CapsuleCollider>();

        if (tag == "Enemy")
        {
            currentHealth = stageManager.NormalEnemyHP(stageManager.currentStage);
        }
        else if (tag == "Boss")
        {
            currentHealth = stageManager.BossHP(stageManager.currentStage);
        }
    }