예제 #1
0
    //private List<AudioManager> audioList = new List<AudioManager>();
    public void SoundEffect(string name, float volume, Transform parentTrans)
    {
        GameObject            seGo         = GameObject.Instantiate <GameObject>(Resources.Load <GameObject>("AudioSystem/Prefabs" + "SoundEffectCtrl"));
        SoundEffectController seController = seGo.GetComponent <SoundEffectController>();

        seController.SoundEffectPlay(name, volume, parentTrans);
    }