/// <summary>
 /// Closes the car menu.
 /// </summary>
 public void closeCarMenu()
 {
     carMenu.SetActive(false);
     mainMenu.SetActive(true);
     canvas = "main";
     soundEffectController.playStartEngine();
 }
    void Start()
    {
        //FOR SCREEN SHOOTING !
        //PlayerPrefs.SetInt("Coins", 1000000);



        Application.targetFrameRate = 60;

        mode = "Main";
        zoom = "mainMenu";

        // Locate sound manager
        GameObject soundManager = GameObject.Find("SoundManager");

        soundEffectController = (SoundEffectController)soundManager.GetComponent(typeof(SoundEffectController));

        // Update the music & sound according to the PlayerPrefs
        UpdateMusicToggle();
        UpdateSoundToggle();

        // Play sound effect
        soundEffectController.playStartEngine();

        //Game center set up
        KTGameCenter.SharedCenter().Authenticate();


        //If its player first time playing, show tutorial.
        int showedTutorial = PlayerPrefs.GetInt("tutorial", 0);

        //If tutorial not opened before.
        if (showedTutorial == 0)
        {
            //open tutorial
            openTutorialScreen();
        }
    }