float switchLeft() { float wantedPosX = getLerpWantedPos("L"); //transform.position += new Vector3(-50, 0f, 0f); //play animation animController.playSwitchLeft(); //Reset user input userInputHo = 0; //Update cooldown lastTime = Time.time; onLaneNumber -= 1; lerping = true; soundEffectController.playSwoosh(); //on signal lights fxController.onLeftSignal(); return(wantedPosX); }