예제 #1
0
    // Use this for initialization
    void Start()
    {
        sceneManager = GameObject.Find("SceneManager").GetComponent<SceneManager>();

        List<GameObject> players = sceneManager.getPlayers();

        GameObject 	p1 = (GameObject)players[0],
                    p2 = (GameObject)players[1];

        tCharacter1 = p1.transform;
        tCharacter2 = p2.transform;

        calculateScreen(tCharacter1, tCharacter2);
        initialHorizontalDistance = (2*this.camera.orthographicSize*this.camera.aspect) - margin;
        initialVerticalDistance = this.camera.orthographicSize;
    }