예제 #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here
            // Add semua scene yang ada
            SceneManager.AddGameScene(new SplashScreen1());
            SceneManager.AddGameScene(new SplashScreen2());
            SceneManager.AddGameScene(new TitleScreen());
            SceneManager.AddGameScene(new MainMenu());
            SceneManager.AddGameScene(new OptionScene());
            SceneManager.AddGameScene(new LevelSelect());
            SceneManager.AddGameScene(new Level1());
            SceneManager.AddGameScene(new Archive());

            // Set Scene pertama
            SceneManager.SetActiveScene("SplashScreen1");
            SceneManager.Initialize();

            base.Initialize();
        }