/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here SceneManager.AddModel(Content.Load <Model>("Models/sponza2"), new Vector3(0, -10, 0)); SceneManager.AddModel(Content.Load <Model>("Models/ship1"), new Vector3(0, -1, 0)); }