예제 #1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);

            // TODO: use this.Content to load your game content here
            SceneManager.AddModel(Content.Load <Model>("Models/sponza2"), new Vector3(0, -10, 0));
            SceneManager.AddModel(Content.Load <Model>("Models/ship1"), new Vector3(0, -1, 0));
        }