private void handleLookAtInventoryItem(PlayerCharacter pc, IncommingMessage msg)
        {
            if (pc.LoginState == PlayerCharacterLoginState.LoginSuccesfull)
            {
                LookAtInventoryItemIncommingMessage msgLookAtInventoryItem =
                    (LookAtInventoryItemIncommingMessage)msg;

                pc.InventoryLookAtItem(msgLookAtInventoryItem.Slot);
            }
        }