public override void Parse(GameBitBuffer buffer) { CrafterData = CrafterData.ParseFrom(buffer.ReadBlob(32)); }
public override void Parse(GameBitBuffer buffer) { Data = buffer.ReadBlob(32); }
public override void Parse(GameBitBuffer buffer) { TutorialMessageDefinition = D3.GameMessage.TutorialMessage.ParseFrom(buffer.ReadBlob(32)); }
public override void Parse(GameBitBuffer buffer) { PlayerBanner = PlayerBanner.ParseFrom(buffer.ReadBlob(32)); }
public override void Parse(GameBitBuffer buffer) { QuestStepComplete = QuestStepComplete.ParseFrom(buffer.ReadBlob(32)); }