public void EquipmentUtility() { // Equip the ring and chestplate. equips.Equip(ring); equips.Equip(chestPlate); // Tests that the damage adding utility works. Assert.AreEqual(12, equips.GetDamageModifier()); // Tests that the speed adding utility works. Assert.AreEqual(30, equips.GetSpeedModifier()); // Tests that the armor rating utility works. Assert.AreEqual(11, equips.GetArmorRating()); }