예제 #1
0
        public virtual void ChangeShot(ShotType shotType)
        {
            if (SelectedShotType == shotType)
            {
                return;
            }
            SelectedShotType = shotType;
            Crosshair.ChangeShot(shotType);

            if (IsPlayable)
            {
                ForceSynchronize = true;
            }
        }