private void Aiming() { if (Input.GetButtonDown("Fire2") && !isReload) // 마우스 오른쪽키가 눌렸을때 { isAiming = !isAiming; theGun.anim.SetBool("Aiming", isAiming); if (isAiming) { theCrosshair.AimingAnimation(isAiming); StopAllCoroutines(); // 모든 코루틴 멈춤 StartCoroutine(AimingCorutine()); } else { theCrosshair.AimingAnimation(isAiming); StopAllCoroutines(); StartCoroutine(NormalCorutine()); } } }