예제 #1
0
        private Vector3 LookAt(Ray ray, float rayDistance, float forcedOffsetDistanceFromOrigin)
        {
            Vector3 point = ray.GetPoint(rayDistance);
            Vector3 updatedCrosshairPosition = m_Crosshair.MoveTo(transform.position, point, forcedOffsetDistanceFromOrigin);

            Controller.LookAt(updatedCrosshairPosition);
            return(updatedCrosshairPosition);
        }