static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(W, 0, 0, 0f); AIO_Func.MouseSC(E, 0f); AIO_Func.FleeToPosition(E, "N"); switch (Orbwalker.ActiveMode) { case Orbwalking.OrbwalkingMode.Combo: Orbwalker.SetAttack(true); Combo(); break; case Orbwalking.OrbwalkingMode.Mixed: Orbwalker.SetAttack(true); Harass(); break; } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(Q); AIO_Func.SC(E); AIO_Func.MouseSC(R); AIO_Func.FleeToPosition(R); } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } #endregion }
static void AA() { var Target = TargetSelector.GetTarget(Orbwalking.GetRealAutoAttackRange(Player), E.DamageType); var buff = AIO_Func.getBuffInstance(Target, "vaynesilvereddebuf"); AIO_Func.MouseSC(Q); if (buff.Count > 1 && Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) { AIO_Func.AACb(E); } }
static void Orbwalking_OnAfterAttack(AttackableUnit unit, AttackableUnit target) { var Target = (Obj_AI_Base)target; if (!unit.IsMe || (Target == null)) { return; } if (!(Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo)) { AIO_Func.MouseSC(Q); } AIO_Func.AALcJc(E); AA(); }