static void Jungleclear() { var Mobs = MinionManager.GetMinions(Player.ServerPosition, GetQActiveRange, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth); if (Mobs.Count <= 0) { QSwitch(false); return; } if (!(Player.ManaPercent > AIO_Menu.Champion.Jungleclear.IfMana)) { if (AIO_Menu.Champion.Jungleclear.UseQ) { QSwitch(false); } return; } if (AIO_Menu.Champion.Jungleclear.UseQ && Q.IsReady()) { var target = Orbwalker.GetTarget(); if (target != null) { QSwitch((AIO_Func.CountEnemyMinionsInRange(target.Position, 200) >= 2)); } } if (W.CanCast(Mobs[0]) && AIO_Menu.Champion.Jungleclear.UseW) { W.Cast(Mobs[0]); } }
static void Laneclear() { var Minions = MinionManager.GetMinions(Player.ServerPosition, GetQActiveRange, MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { QSwitch(false); return; } if (!(Player.ManaPercent > AIO_Menu.Champion.Laneclear.IfMana)) { if (AIO_Menu.Champion.Laneclear.UseQ) { QSwitch(false); } return; } if (AIO_Menu.Champion.Laneclear.UseQ) { var target = Orbwalker.GetTarget(); if (target != null) { QSwitch((AIO_Func.CountEnemyMinionsInRange(target.Position, 200) >= AIO_Menu.Champion.Laneclear.getSliderValue("Switch to FISHBONES If Hit Minion Number >=").Value)); } } }