public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Character player, Target target, CastedSpell spell, DiceStoppedRollingData dice = null) { ExpectingArguments(args, 1); Ability ability = (Ability)Expressions.GetInt(args[0], player, target, spell); return(player.GetAbilityModifier(ability)); }
public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Character player, Creature target, CastedSpell spell) { ExpectingArguments(args, 1); Ability ability = (Ability)evaluator.Evaluate <int>(args[0]); return(player.GetAbilityModifier(ability)); }